about me

I’m a design leader who has spent the past two decades helping turn complex technology into products that feel clear, useful, and human. Much of my work has been in environments where the systems behind the scenes are complicated, but the experience for the customer needs to feel simple and trustworthy.

I’ve led product design teams at companies including Dropbox, Visa, JPMorgan Chase, and BT, shaping digital products and services used by millions of people around the world. My work has focused on untangling complicated journeys, bringing clarity to large product ecosystems, and helping teams create experiences that people can understand and rely on from the first time they use them.

Along the way I’ve built and led multidisciplinary design teams and worked closely with product and engineering partners to bring new ideas to life. Across everything I do, I try to keep a high bar for craft and a deep curiosity about how thoughtful design can make even the most complex things feel simple.

Career Snapshot

BT - Director of Design

Joining BT was one of the most exciting challenges of my career. Three talented design teams, 20 million customers, and a real opportunity to build something cohesive and lasting. I love that kind of problem: where the potential is obvious but the path isn't yet. We brought Enterprise, Consumer, and Global together into one organisation, built a shared design culture from the ground up, and created work across 15+ products that I'm very proud of!

Dropbox - Head of Design, New Frontiers

Dropbox gave me one of the best experiences I've ever had: figure out what comes next. I got to build a team of curious, talented people and give them the space to explore, experiment, and ship things that hadn't existed before. We went from a blank page to a working product in 2 months. Watching a team operate at that level is one of the things I love most about this work.

Visa - Director, Global Product Design

The opportunity at Visa was amazing: help reimagine how hundreds of millions of people experience checkout, across every major payment network in the world. We brought six credit card networks together behind one unified experience, made the flow simpler and faster, and watched abandonment drop from 57% to 31%. 50 million enrollments across 26 countries. It's the kind of work that reminds you why scale matters. When you get something right at that level, the impact is real and it's everywhere.

JPMorgan Chase - VP, UX Design Lead

Chase was a chance to do something meaningful: make people feel more confident and in control of their financial lives. We started by really listening. Talking to customers, understanding their frustrations, and figuring out what trust actually felt like in a banking app. Then we rebuilt the experience around what we heard. Over 21,000 five-star reviews came back! That kind of response and people taking the time to say something made their life better is what this work is all about.

Dubberly Design Office - Where it started

Starting my career at Dubberly Design Office was one of the best things that ever happened to me. It's one of the most thoughtful design practices I've ever encountered: serious about craft, serious about thinking, serious about getting things right. Working on projects for Amazon, Google, and Visa taught me what rigour looks like and gave me a standard I've carried into everything since. I came out of that experience with a deep belief that good design holds up over time. Everything I've done since has been an attempt to live up to that.

How I lead

The team is the product

I've always believed that what you're really building as a leader isn't the app or the design system or the roadmap — it's the team. Get the people right, get the culture right, and the work takes care of itself. Every product I've shipped that I'm genuinely proud of came from a team that was genuinely proud of themselves.

Psychological safety drives great work

The best design I've ever seen came from people who felt safe enough to say the wrong thing, try something that might not work, and disagree with the person above them when they thought they were right. That environment doesn't happen on its own. You have to build it, protect it, and fight for it.

Speed and craft are not a trade-off

I've heard this one my whole career: you can move fast or you can do it well, but not both. I've never accepted that. The teams I've built at Dropbox, Visa, Chase, and BT have proven it wrong every time. Speed and craft aren't opposites. They're both design problems. Solve for the right culture and the right process and you get both.

The best ideas live closest to the problem

I lead with questions, not mandates. The person who talks to customers every day, who lives inside the product, who feels the friction firsthand, that person almost always knows what needs to happen. My job is to create the conditions where they feel safe enough to say it out loud and trusted enough to act on it.

Photography

I studied both design and photography in college, earning a BFA in Graphic Design and a BA in Photography. What has always drawn me to photography is the ability to capture a moment and hold onto a feeling that might otherwise disappear. I photograph to remember.

I started shooting on a Minolta X 700 and a Canon Rebel XTi, and I still use them today, though my iPhone has become a surprisingly good companion camera. I learned to develop my own film and spent many hours in the darkroom, which is still one of my favorite parts of the process.

My favorite work was shooting large format with 4x5 negatives and printing 20x24 inch photographs. I’m drawn to landscapes and I’m always on the lookout for beautiful light.